﻿using System;
using System.Collections.Generic;
using System.Text;

namespace AudioPlayer.Plugin {
	/// <summary>
	/// Plugin, that can access other plugins.
	/// </summary>
	public interface IPluginHost : IPlugin {

		/// <summary>
		/// Gets or sets the host.
		/// After plugin loaded, the host will be set automaticaly.
		/// </summary>
		/// <value>The Host.</value>
		IHost Host { get; set; }
	}
}
